In this project, you will learn how to use Python functions to create reusable code and for loops for repetitive actions. We will cover the following:
Using Python and the Turtle graphics library, create a captivating landscape design. Your task is to design a picture with at least two complex objects, not just simple shapes, and place multiple instances of these objects on the screen using for loops at random positions.
In Python, a function is like a pre-made set of instructions with a name. These instructions do a particular job, like multiply numbers, draw a picture, but for your computer. You can give these instructions a name, so you can use them whenever you need to do that specific job again. Functions help make your code organized and make it easier to reuse code you've written before. So, instead of writing the same instructions over and over, you can just use the function's name. This saves time and makes your code easier to understand.
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To call (use) a function, you use its name followed by round brakets and provide any required arguments as on example
A for loop is like a robot that helps you do the same task over and over again without having to write the same instructions multiple times. It's handy when you have a list of things or when you want to repeat an action a certain number of times.
Using a For Loop with Turtle Graphics: In this example, we use a for loop to create a pattern of circles with a radius of 20. After drawing each circle, the Turtle moves forward by 20 to space them out evenly.
Imagine you have a magical dice that you can roll to get a random number. The random module in Python is like that magical dice for your computer. It allows you to generate random numbers and make your programs more fun and surprising!
The random module in Python is used to generate random numbers and perform random operations. It provides various functions for working with randomness in your Python programs. Here are some common use cases of the random module:
The random.randint(a, b) function generates a random integer between a and b (inclusive).
The random.choice(list) function selects a random element from the given list or string.
The random.shuffle(list) function shuffles (randomly reorders) the elements of a list in place.
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