In this project, you will learn how to use the Turtle Graphics Library to create drawings using Python code. We will cover the following:
Using Python's Turtle graphics library, create a program that draws a cartoon character or animal with an oval-shaped body based on the provided template. The character's mandatory feature should be its oval-shaped body from the initial template.
Start your drawing with setting up the screen
We will be using the following Turtle commands to bring our drawings to life:
Example 1
Example 2
Now, let's understand how we position our turtle on the canvas.
We have a grid that represents our canvas, and each square on the grid will corresponds to 50x50 pixels.
We use coordinates to specify the location of our turtle. Coordinates consist of two parts: the x-coordinate and the y-coordinate. The x-coordinate represents the horizontal position, while the y-coordinate represents the vertical position.
Think of coordinates as a set of numbers that tell us where to go.
You have submitted this project.